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Arts and Humanities Questions

Explore questions in the Arts and Humanities category that you can ask Spark.E!

A game where the world is randomly generated each time you play is a

Animating characters so that everything about them moves in perfect synchronization makes them look/feel more natural.

The state where a player loses awareness of the outside world and becomes part of the game is called

Over-the-shoulder perspective is a subcategory of first-person perspective.

Most games use a blend of both twitch and thought skills.

Games where the player controls a fictional character and then goes on a quest or advances the story, like an old game of Dungeons and Dragons, are called

Integrating quests into the narrative of the game world will add to player immersion.

Creating an appropriate escalation of difficulty is easiest in

The perspective where the game is experienced through the eyes of the virtual character representing the player in the game world is

The least popular perspective, overall, is second-person perspective.

A resource is essentially anything that has value and is of limited supply that the player must acquire to aid their progress in the game.

Games where the number of pieces a player has in the playfield have a direct bearing on the player's relative strength in the game are likely to include a ______ mechanic.

Developper l'esprit absorbant de l'enfant au lieu de le distraire avec une multitude de tâches

Une école où les enfants veulent ce qu'ils font

« Mobiliser la force intérieure par l'attention aux petites choses »

Mettre l'enfant en projet en orientant son activité par une pédagogie fonctionnelle

"L'affection témoignée à l'être le plus dégradé l'élève a une vie supérieure"

Premier a prendre en compte l'Enseignement par les pair

Data that is used as input for a subroutine is called:

A text editor designed for editing and authoring code is:

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